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readme.doc
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1993-01-25
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(EXECUTIONERS(c) and game characters Copyright Bloodlust Software 1992 All rights reserved)
EXECUTIONERS(c)
Congratulations!!! You had enough intestinal fortitude to feast
your eyes on this tiny piece of the tremendous game known to
mortals as EXECUTIONERS(c). Kicks butt, doesn't it! BUT, it is no
where near as good as the real thing. If you order now you will
get:
*Awesome 256 color VGA Graphics
*Tons of digitized speech and sound effects
*Bonecrushing two-player simultaneous action
*Intense 3-way multi-scrolling backgrounds
*9 fully animated headbashing bosses
*Animated cinematic sequences between levels
*9 intense levels set in completely different locations
*Music that will get your toes a' tapping
*Huge animated characters that will set the standard for fighting games
*Morbid and sadistic humor
*A save feature that will backup your game if your computer
gets fried by lightning
*Machine guns, axes, and all the fried midgets you can eat
*Hours to complete
*Unlimited continues
*Cheat codes included
*SoundBlaster compatible
*VERY FIRST GAME BY BLOODLUST SOFTWARE, A COLLECTOR'S ITEM
We encourage you to distribute this demo to any friends or BBS's in
your area, as long as the original files remain intact and have not
been tampered with.
To order, send $30 plus $5 shipping and handling along with the order
form included in file ORDER.DOC to:
Bloodlust Software
1475 Willow Lane
Wichita, Ks 67208
Feel free to send any suggestions or comments to us about this game
or any ideas for future games.
---------------------------------------------------------------------------
SYSTEM REQUIREMENTS
EXECUTIONERS(c) requires a 386 processor with at least 1 megabyte of
**EXPANDED** memory. This game will NOT run on a 286 or lower!!!
Expanded memory can be provided with EMM386.EXE, a memory manager
that comes with Windows 3.x or MS-DOS 5.0, or with another third party
expanded memory manager. If you do use EMM386.EXE, a line similar to
this should be in your CONFIG.SYS file:
DEVICE=C:\DOS\EMM386.EXE 1024 RAM
Make sure you use the RAM switch so expanded memory will be allocated.
If you own another type of expanded memory manager, please consult
its documentation for details on setting up your expanded memory.
---------------------------------------------------------------------------
CONFIGURING EXECUTIONERS(c)
The first time you run EXECUTIONERS(c) it will ask you for configuration
options. If you do not own a SoundBlaster be sure select NoSound in
the configuration. If you do own a SoundBlaster, select the automatic-scan
option. If problems arise with the automatic-scan option, specifically
select your version of SoundBlaster from the list.
If you are still experiencing SoundBlaster problems, put the following
line in your AUTOEXEC.BAT file:
SET BLASTER=A220 I7 D1 T2
The number after A is the SB Base Address. (220 is default)
The number after I is the interrupt number. (7 is default)
The number after D is the DMA channel. (1 is default)
The number after T is :
1 for SB 1.5
2 for SBPRO
3 for SB 2.0
If you wish to reconfigure EXECUTIONERS(c) again at any other time,
start EXECUTIONERS(c) by typing at the command line:
XCUTE CONFIG
---------------------------------------------------------------------------
GAME CONTROLS
SPECIAL KEYS:
Press ESC at any time to exit.
Press P to pause during game play.
KEYBOARD: Control character with the arrow keys or numeric keypad.
Insert-Attack button Delete-Jump button
JOYSTICK: Use joystick to control character.
Button 1-Attack button Button 2-Jump button
Press C at any time to center joystick.
*You can change the control device by reconfiguring EXECUTIONERS(c)
as described above.
___________________________________________________________________________
HOW TO BEAT OPPONENTS TO A BLOODY PULP
______________________________________________________________
Punch |Press the attack button
Jump |Press jump button (duh!)
Jumpkick |Press attack button after pressing jump button
Hold |Walk into an opponent
Kick/Uppercut |Press attack button while holding an opponent
Lift |Press jump button while holding opponent
Throw |Press jump button while lifting an opponent
Slam |Press attack button while lifting an opponent
____________________________________________________________________________
WEAPONS & ITEMS
Press the attack button to pick up an item or weapon. If you are
already holding a weapon, press the jump button to pick it up.
____________________________________________________________________________
To continue or join in for intense two player action,
press the attack button.
Let's go sever some heads!!!!!!!!!!!!!!!!!!!!!!!!!
(EXECUTIONERS(c) and game characters Copyright Bloodlust Software 1992 All rights reserved)